Zyk transformation bug
Forum » MIDI Game Forums / Programming » Zyk transformation bug
Started by: BenHumberstonBenHumberston
On: 1176095828|%e %b %Y, %H:%M %Z|agohover
Number of posts: 1
rss icon RSS: New posts
Zyk transformation bug
BenHumberstonBenHumberston 1176095828|%e %b %Y, %H:%M %Z|agohover

Hello hello,

If you've been in the music lab or the zykatorium (that's my spelling and I'm sticking to it!), you may have noticed that the zyk doesn't really transform correctly. Mostly, it's because the UpdateTransforms method seems to like working with the incremental changes that are handed each game cycle in the lab or zykatorium. However, I'm not sure how to modify the Zyk model from the original attribute input. So, for example, even though I hand a totally maxed out Zyk in, it looks like a pip-squeak in the lab because it doesn't update the model. It does once you enter the level, but I can't seem to figure out how to achieve this transform for the TestZyk. Gordon, can you help me out here? Thanks!

unfold Zyk transformation bug by BenHumberstonBenHumberston, 1176095828|%e %b %Y, %H:%M %Z|agohover
New post
Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-Share Alike 2.5 License.